Generative 8-channel renderer · point-system space · CZ / Acid / Pluk · gestures · loop · worker
OKTAFON kreates musik that never sounds the same twice — for a ring of eight speakers. The sliders shape the karakter. Komplete New rolls fresh sliders and a fresh piece and plays a preview. Generate WAV saves the finished piece as a file for your rig.
8-trak wavetable — the real samples of this preview
Presets
Output
Speakers
Previews
Lengthsek
BPM –Skala – Grundton –Stimmen –
Move sliders, roll the dice, listen.
Lernen –
These sliders shape the range of possibilities, not one fixed sound. On Auto the generator draws a fresh value per note — the sound varies within a range. Setting a slider pins it to one value: you narrow the sound, you don't define it (double-klik = bak to Auto). Komplete New & Preview rerolls within these possibilities, so the sliders stay on Auto while the sound still changes; where the value is known this generation it reads Auto ~x. Only Bass has its own fixed kore sliders — nerd sliders on the left still apply.

Settings

8
25 s
0:00
sek
52
-23.0 LUFS
30
files
0.30
Channels 1–8 klokwise (1 = front). Size –. Batch > 1: auto download + parameter drift per file.

Guided — state the intent, the sliders follow (and stay visible)

Layer weight
Density
Motion
Width
Sound world
Repetition
Handles only push the range — the sliders below turn cyan where touched. Fine-tune any of them by hand.

Composer — who konducts the events

Musik

–
0.70
0.45
0.55
0.35
0.80
0.45
0.25
0.35
0
0
60
Auto
0.50
0.30
0.14
0.35
0.60
Draw a kurve = your own tension dramaturgy (kontrols density & roles). Without your own kurve every generation rolls a shape — it appears here in cyan. Double-klik = bak to rolling.

Bass

Auto
Auto
Auto
Auto
Auto
Auto
Auto
Auto
Auto
0
Auto
Auto
Auto
Auto
Auto
Auto
Auto
Auto
Auto
Everything on "Auto" = the karakter generator rolls (two runs never sound the same). As soon as you fix something it holds — and Rebuild does not change a single note.

Rhythm per layer

–LengthPulseTurnChange
Length = steps in the pattern · Pulse = share of okkupied steps (Auto = generative) · Turn = rotation of the pattern · Change = how much it evolves akross sektions. Draw a kourse = fill of this layer akross the whole duration (flat in the middle = as set, double-klik = off).

Spatial motion per voice

Per karrying voice: motion type of the spatial points + tempo. "Auto" = generative. Cirkle = 1→2→3…, Leaps = wide akross the ring (1→5→8→4), Center = middle (order 5), Fixed = one point. Koupling overrides the motion type of the dependent voice. "Pitch → radius" sets the base position, motion modulates around it.

Space · 8 speakers

0.50
0.50
0.45
0.40
1.00
110
0.50
0.00
0.50
0.00
0.50
0.80

Effekts

0.45
0.40
0.45
0.50
0.35
0.35
0.5
0.12

Sound · KZ / LFO

0.60
0.55
0.40
0.40
0.25
0.30
0.40

Sound layers

Effekt · spatial echo

0.00
3.0 s
0.50
0.50
Grabs a sound from another layer and repeats it BPM-synked, eah repeat on a DIFFERENT ring point. The Effekt layer row (Sound layers) switches and levels it; Aktivity 0 = off.

Karakter

Gesture mixer

Wildlife high + Space low → Farm; both high → Water. Acid acid/dub · Dude brass, pinball, dekay · Film monumental-cinematik: quartal voicings, pedal tones, swells, taiko impakts, silence, no groove.

Presets

A preset sets all sliders (loked ones too) and starts a preview right away. The lok next to a slider protekts it from "Komplete New & Preview" and batch drift.

Generate

Ready. Pik a preset, roll the dice, or set sliders.
BPM –Skale – Root –Events –Voices –
Done
The web player mixes down to stereo for monitoring. The file(s) kontain all 8 diskrete channels.